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The Walking Dead 210 "18 Miles Out"


Shane, you hear that? Sounds like someone's sneaking up on me. Shane??


Season 2, Episode 10: "18 Miles Out"

Original Air Date—26 February 2012

Written By:
Scott M. Gimple & Glen Mazzara
Directed By:
Ernest Dickerson

 

"Rick and Shane come into conflict over the fate of an outsider. Andrea helps Hershel's youngest daughter face a crucial decision.."

It seems that with Triggerfinger, we rounded the corner and got back to some of the old pacing and "feel" of the original The Walking Dead. Pretty late in the season, but better late than never. 18 Miles, right from the flash-foward action scene start continues that ole' Walking Dead vibe.

The dramatic cuts and editing such as the fast forward, then cutting back to present time (though we are ahead of were we left off last episode) helps a lot, especially paired up with the tension of the current situation.
We get the uncertainty of what's down the road, then we get zombies, internal emotional conflict coming to a head with Rick and Shane; all in the classic vein of WD.

We get the great use of music and dramatic camera cuts this series is known for. i.e. after Rick and Shane have their conversation, they pop open the trunk and we get the hostage POV with gleaming sunlight behind Rick and the music rolls (presumably from the hostages headphones we later see, being it's his POV, apparently put on him with the blindfold to disguise the route). Good ole' stylistic WD!

We get some really psychological character development, brooding Shane transforming borderline psychotic. Noticing the field walker and not telling anyone, underlies that. Maybe he's hoping the threat will come home to the farm, as this is
"his world" as Dale said, and he feels Rick can't protect Lori, Carl, and what maybe his child. He may let the threat come to prove that he can handle it. It's getting delightfully dark!

Now, the premise of leaving the injured (apparently now incredulously healed up) kid out there alone is ludicrous as even the kid himself said, why take him in, in the first place, but it also illustrates Rick's struggle with the new world (the one's Shane's "getting").

Rick's fundamentally the good guy and always will be, even though he has to force himself to "badass" it up. He can't really balance the two, though he tries, and we get these misguided attempts and twisted Rick logic.
(I.e. save the enemy shooting at you because you can't leave him injured for dead, but blindfold him as a hostage, heal him up, then bring his cripple but up and drop him off alone in a hostile environment).

This good-guy inside struggling Rick vs. Shane's utilitarian by any means necessary approach to the real world is actually interesting character psychology, and much better than most of the soap opera level filler we got earlier this season.

Even the exchange between Andrea and Lori was fulfilling. Andrea correctly put Lori in her place, and the "choosing to live" theme worked well.

(Still not convinced that girl is OK, health-wise. Interesting that they had Shane meaningfully point out the bodies in town did not appear bitten. Are we laying the groundwork for the next evolution of the zombie virus?)


A lot of good stuff and meaningful plot-forwarding set-ups in this one. It seems we are back!

 

 


3"Zs" - Zombtac.com

SUMMARY

Rick and Shane drive 18 miles out far from Hershel's farm to seek a safe place to leave the outsider Randall, who has recovered from the injury in his leg, and to find supplies for the winter that is coming. Rick stops the car in a crossroad and has a serious conversation with Shane about Lori and Carl. When they reach a small town, they leave Randall with his hand and legs tied and a knife. However Randall tells that he knows Maggie and Shane decides to kill him. Rick saves Randall and fights against Shane that shoots and throws a tool on Rick. The noise attracts a great quantity of walkers that trap Shane in a school bus. Meanwhile in the farm, Beth wants to commit suicide but she is dissuaded by Lori and Maggie. When Andrea offers to take care of Beth, she gives the opportunity to Beth to come up to a decision.
Rick rescues Shane and must choose whether to kill Randall, but decides to sleep on it.


Here is a detailed synopsis from AMC's website

NITPICKS:

- The entire premise of kidnapping and nursing your advesary back to health, to the purpose of leaving him crippled alone in the middle of the zombie apocalypse. Why bother? It's actually a cruel fate and shows Rick's flawed reasoning (well, ok, maybe that's why they did it?)

- Lori preaching about the rules, and responsibilities to Andrea, while Lori disregards them all (Andrea rightfully put her in her place).

- Not loving the casting on the hostage kid. Seems a bit gooberish. Maybe that's what they were going for? The "everyman, normal-kid" survivor.

QUOTABLE:

Shane: You can't just be the good guy and expect to live. Not anymore.

Rick: I'm not the good guy anymore.




FACTS & NOTES:


School Buses

According to the American School Bus Council (2010), in the United States, school buses provide an estimated 10 billion student trips every year. Every school day, over 480,000 school buses transport 26 million children to and from schools and school-related activities; over half of the country's student population is transported by school bus.

School bus yellow is a color which was especially formulated for use on School buses in North America in 1939.

Kindnapping

Generally, kidnapping occurs when a person, without lawful authority, physically asports (i.e., moves) another person without that other person's consent, with the intent to use the abduction in connection with some other nefarious objective. Under the Model Penal Code (a set of exemplary criminal rules fashioned by the American Law Institute), kidnapping occurs when any person is unlawfully and non-consensually asported and held for certain purposes. These purposes include gaining a ransom or reward; facilitating the commission of a felony or a flight after the commission of a felony; terrorizing or inflicting bodily injury on the victim or a third person; and interfering with a governmental or political function (Model Penal Code § 212.1).

In jurisdictions that authorize the death penalty, a kidnapper is charged with a capital offense if the kidnapping results in death. Kidnapping is so severely punished because it is a dreaded offense. It usually occurs in connection with another criminal offense, or underlying crime. It involves violent deprivation of liberty, and it requires a special criminal boldness. Furthermore, the act of moving a crime victim exposes the victim to risks above and beyond those that are inherent in the underlying crime.

Most kidnapping statutes recognize different types and levels of kidnapping and assign punishment accordingly.


--
18 miles = 28.968192 kilometers


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